The Millions of Us Challenge: Perform a Play in Second Life!

Well, we’ve officially thrown down the gauntlet. Copied below is a transcript of my opening remarks last night at the Book Signing and Discussion for Julian Dibbell.

“Hello everyone and Welcome to the New Globe Theatre in Second Life.

This is the first event we’ve held here since the fabulous Aimee Weber worked her magic and created it. To learn more about the real New Globe project, please visit http://www.newglobe.org

So we’re all here tonight for an evening with Julian Dibbell — he’ll be discussing his new book “Play Money” with Hamlet Au. “Play Money” is a book that describes Julian’s adventures at the frontier of the virtual world and virtual currency explosion, but I’d like to discuss another sort of Play Money.


Tonight we’d like to announce that Millions of Us will be sponsoring a Play Competition. We’re throwing open a challenge to the residents of Second Life to perform the first play in the metaverse right here in the New Globe Theatre.

Plays can be any work, whether new or repertory and can include voice or simply typing. One month from today, we’ll throw open the curtain and have a night at the Theatre. There will be fabulous prizes. And we’ll give away “Play” Money.

Now on with the show!”

We’ll be raising the curtain for this event at 6PM on Thursday August 24th so start rehearsing! More details to follow. . . . .

3 Responses to “The Millions of Us Challenge: Perform a Play in Second Life!”

  1. Troy McLuhan Says:

    Wow - doing a play in SL wiil be quite a challenge. I’m eager to see what can be done by August 24.

  2. Millions of Us » Blog Archive » Millions of Us Challenge: Second Life Play Contest Details Says:

    [...] So I’ve issued a Challenge to the brilliant residents of Second Life to create plays that they can perform live at the the New Globe Theatre on August 24th. [...]

  3. 3pointD.com Says:

    Appear Live at the New Globe in Second Life…

    Live theatre has been a bit of a dead issue in the virtual world of Second Life until now. Occasional projects come and go, but nothing of any scale seems to get off the ground — perhaps because of the difficulty of operating avatars and “l…

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