Archive for September, 2007

Geek Royalty

Wednesday, September 26th, 2007

The Layer 8 blog over at Network World today mused on potential heirs to Bill Gates as “King of the Geeks.” Candidates included Ray Ozzie, Linus Torvalds, Steven Colbert…and our Chief Creative Officer Douglas Gayeton, who continues to earn praise for producing the first-ever documentary filmed entirely in a virtual world, “Molotov’s Dispatches in Search of the Creator: a Second Life Odyssey.”

Best of all, you can vote on the next King down at the bottom of the post. You know what to do.

Meet MoU @ Virtual Worlds Fall Conference, San Jose, Oct 10-11

Wednesday, September 26th, 2007

I had the pleasure of attending the inaugural Virtual Worlds Conference in NYC back in March - the organizers were well ahead of the curve in recognizing the market need for this kind of show. With the explosive growth in this industry - March really does seem like eons ago - the West Coast follow-up next month is clearly the definitive virtual worlds event for those based in Silicon Valley or Hollywood.

Over 1,000 people are expected, including speakers from Cisco, Disney, Intel, Microsoft, Amazon, Turner, MTV, Dreamworks and IBM. Our own Reuben Steiger, Chris Lassonde and Peter Phillips will also be speaking and we’re busy with preparations.

If you’re a follower of this blog and you’re on the West Coast (or hey, even further afield), we’d love to see you there. There will be close to 15 MoU employees roaming around the conference, so say hi. Registration is still open at http://www.virtualworlds2007.com/index.html.


Leaving for Singapore to Speak at Engage 2007

Sunday, September 23rd, 2007

Back in April I went to London where I spoke at a fascinating conference called Wildfire, put on by Leo Burnett and Contagious Magazine. The program focuses on the emerging disciplines of viral marketing, branded entertainment and networked storytelling. At 1:30 PM Monday morning I leave for Singapore for the Asian counterpart to this event, aptly titled “Engage 2007″. At times like this, I truly question my sanity — wondering why I’m willing to fly 14 hours each way to speak for 40 minutes. The answer, I hope, is that the other speakers will be more interesting than I am.

The future unveils itself at WIRED NextFest.2007

Friday, September 21st, 2007

Last week, I blasted into the future at WIRED Mag’s annual future-fest WIRED NextFest.2007. If you’re not familiar with NextFest, let me bring you up to speed. Over 100 emerging technologies exhibited in pavilions aptly named “The Future of…” including Entertainment, Design, Play, Robots, Communication, Education, Security, Transportation, Green, and Health. It’s a veritable playground for engineers, scientists, artists, educators, designers, technophiles, and futurists of all types to gather and get their hands on some of the best innovations in technology. As a producer of this event last year and the year before, I have first-hand knowledge on the caliber of people they invite to exhibit, and amongst this visionary crowd, Millions of Us was honored to exhibit the Future of Education with our demo on educational applications of virtual worlds.

So what does the future hold? Well, in the future, we won’t be using devices like mice and keyboards to interact with our electronics. Everything’s touch activated, voice activated, breath and even brain activated. In fact, there was a moment where I felt a bit sheepish for not having a fancy multi-touch display when kids began pawing at our 40″ LCD in an attempt to interact more directly with what they were seeing. After explaining to them, “no our screen is not a touch-screen” they seemed perplexed to see that I was driving the demo using a rather antiquated device for NextFest - a mouse. The future ensures we will be nice and close to our technology, interfacing intimately, directly, and with discriminating precision without the need for “external devices.” Hooray for wearable computing, biometrics, multi-touch displays, facial and gestural recognition.

The future is also keen on augmenting our reality. Virtual spaces, experiences, and people were all the rage and if you know what our company does, you know we’re invested. Several applications attempted to extend traditionally 2D environments (like your desktop) into the 3D. If NextFest is an indicator of future trends, there is a clear desire to transition from flat 2D spaces to the more fluid and immersive 3D environments native to real world interactions. I have to admit, interaction in these 3D spaces seemed more cumbersome for certain applications (like scrolling text), however, with good UI design and input methods, it will only be a matter of time before we’re fully immersed in our virtual environments be it your desktop, website, or video game.

Lastly, the future focuses on connectivity. Teleimmersion, telecommunication, just pre-fix it with “tele” and it was exhibited. In the future, telepresence technologies will allow us to seamlessly socialize, do business, and have shared experiences without attention to proximity and geography. Want to give your friend across the Atlantic a hug and have her feel your gentle squeeze? Done.

Walking away from NextFest as an exhibitor, I felt privileged to be working at Millions of Us. Like most of the futurists exhibiting at this event, I believe we are headed in an exciting direction, one in which we will help shape the future of interactivity. All of the technologies exhibited converged on one idea: bridging the gap between humans and their interface, making their digital experiences richer, immersive, dynamic, and immediate. My job is to produce engaging virtual experiences so I understand this desire, but with most passions that become professions, sometimes I forget why I’m doing what I’m doing and what excited me in the first place. Doing the demo at NextFest was invigorating. I was able to rediscover the power of virtual worlds. Everyone who stopped by our modest booth, from children to well versed technologists, was captivated with our presentation on Second Life. (I remember one fairly savvy 6 year old saying ‚ “It’s kinda like the web but you can fly.”) Though they were surrounded by a sea of stimulation - shiny gadgets, larger than life displays, androids that look identical to their human creators and other amazing innovations, their child-like enthusiasm for our work was just the validation I needed to come home and pound away on another intense work week. How can I not? I’m building the future baby! ;)

Millions of Us exhibits at WIRED NextFest.2007

Maria Kermath, biz dev for MoU, addresses the crowd at NextFest.2007

Millions of Us and CW Network Launch Gossip Girl in Second Life

Thursday, September 20th, 2007

It’s official! At 2PM PST today we launched a project that we have been working on since May.

(more…)

Anyone remember the Pina Colada song?

Wednesday, September 19th, 2007

So in this brave new world of virtual worlds and online dating, you knew it was bound to happen…

Online Couple Cheats With Each Other
http://www.news.com.au/dailytelegraph/story/0,22049,22439156-5012895,00.html

September 18, 2007 12:00am

A married couple who didn’t realise they were chatting each other up on the internet are divorcing. Sana Klaric and husband Adnan, who used the names “Sweetie” and “Prince of Joy” in an online chatroom, spent hours telling each other about their marriage troubles, Metro.co.uk reported.

The truth emerged when the two turned up for a date. Now the pair, from Zenica in central Bosnia, are divorcing after accusing each other of being unfaithful.

“I was suddenly in love. It was amazing. We seemed to be stuck in the same kind of miserable marriage. How right that turned out to be,” Sana, 27, said.

Adnan, 32, said: “I still find it hard to believe that Sweetie, who wrote such wonderful things, is actually the same woman I married and who has not said a nice word to me for years”.

And if you haven’t figured out how it relates to the Pina Colada song…