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	<title>Comments on: Has the Internet Failed as a Storytelling Medium?</title>
	<atom:link href="http://millionsofus.com/blog/2008/06/26/has-the-internet-failed-as-a-storytelling-medium/feed/" rel="self" type="application/rss+xml" />
	<link>http://millionsofus.com/blog/2008/06/26/has-the-internet-failed-as-a-storytelling-medium/</link>
	<description>Social Media Agency creating movements for Brands - Millions of Us</description>
	<pubDate>Wed, 17 Mar 2010 06:09:38 +0000</pubDate>
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		<title>By: ImmersiveStory.org is live</title>
		<link>http://millionsofus.com/blog/2008/06/26/has-the-internet-failed-as-a-storytelling-medium/#comment-120998</link>
		<dc:creator>ImmersiveStory.org is live</dc:creator>
		<pubDate>Sun, 23 Nov 2008 20:25:35 +0000</pubDate>
		<guid isPermaLink="false">http://millionsofus.com/blog/archives/472#comment-120998</guid>
		<description>[...] for story, inevitable to become a major entertainment medium. What form story takes in that medium is up for debate. What interests me most is real time narrative, what I call immersive story. It&#8217;s closely [...]</description>
		<content:encoded><![CDATA[<p>[...] for story, inevitable to become a major entertainment medium. What form story takes in that medium is up for debate. What interests me most is real time narrative, what I call immersive story. It&#8217;s closely [...]</p>
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		<title>By: The future of virtual worlds is as an entertainment platform &#124; Justin Gibbs</title>
		<link>http://millionsofus.com/blog/2008/06/26/has-the-internet-failed-as-a-storytelling-medium/#comment-115200</link>
		<dc:creator>The future of virtual worlds is as an entertainment platform &#124; Justin Gibbs</dc:creator>
		<pubDate>Tue, 12 Aug 2008 02:51:36 +0000</pubDate>
		<guid isPermaLink="false">http://millionsofus.com/blog/archives/472#comment-115200</guid>
		<description>[...] area the internet has failed is storytelling as Reuben Steiger pointed out in his post - Has the Internet Failed as a Storytelling Medium? Virtual worlds will change all this. The tool-set, visual medium, and distribution is too great to [...]</description>
		<content:encoded><![CDATA[<p>[...] area the internet has failed is storytelling as Reuben Steiger pointed out in his post - Has the Internet Failed as a Storytelling Medium? Virtual worlds will change all this. The tool-set, visual medium, and distribution is too great to [...]</p>
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		<title>By: Immersive story and a social media strategist &#124; Failed Screenwriter</title>
		<link>http://millionsofus.com/blog/2008/06/26/has-the-internet-failed-as-a-storytelling-medium/#comment-115073</link>
		<dc:creator>Immersive story and a social media strategist &#124; Failed Screenwriter</dc:creator>
		<pubDate>Thu, 31 Jul 2008 03:30:26 +0000</pubDate>
		<guid isPermaLink="false">http://millionsofus.com/blog/archives/472#comment-115073</guid>
		<description>[...] on marketing. Reuben Steiger could be the poster child for this, especially after he posted - Has the Internet Failed as a Storytelling Medium? I however am happy Reuben is taking up the banner of narrative, even if for marketing purposes. [...]</description>
		<content:encoded><![CDATA[<p>[...] on marketing. Reuben Steiger could be the poster child for this, especially after he posted - Has the Internet Failed as a Storytelling Medium? I however am happy Reuben is taking up the banner of narrative, even if for marketing purposes. [...]</p>
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		<title>By: Failed Screenwriter</title>
		<link>http://millionsofus.com/blog/2008/06/26/has-the-internet-failed-as-a-storytelling-medium/#comment-114423</link>
		<dc:creator>Failed Screenwriter</dc:creator>
		<pubDate>Mon, 21 Jul 2008 15:56:05 +0000</pubDate>
		<guid isPermaLink="false">http://millionsofus.com/blog/archives/472#comment-114423</guid>
		<description>&lt;strong&gt; Tools + amateurs = story for virtual worlds...&lt;/strong&gt;

Even though Dusan Writer's post on the explosion of small worlds and how they've sold out the promise of virtual worlds was a rant, it clearly described the issues at hand. The virtual landscape is splintering, increasingly proprietary, and built for...</description>
		<content:encoded><![CDATA[<p><strong> Tools + amateurs = story for virtual worlds&#8230;</strong></p>
<p>Even though Dusan Writer&#8217;s post on the explosion of small worlds and how they&#8217;ve sold out the promise of virtual worlds was a rant, it clearly described the issues at hand. The virtual landscape is splintering, increasingly proprietary, and built for&#8230;</p>
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		<title>By: Matt Griswold</title>
		<link>http://millionsofus.com/blog/2008/06/26/has-the-internet-failed-as-a-storytelling-medium/#comment-112056</link>
		<dc:creator>Matt Griswold</dc:creator>
		<pubDate>Mon, 07 Jul 2008 06:44:24 +0000</pubDate>
		<guid isPermaLink="false">http://millionsofus.com/blog/archives/472#comment-112056</guid>
		<description>In short, give it time.  The first days of motion pictures brought disparate scenes of a bodybuilder, trains arriving at a station, and "Watering the Gardener" before evolving as a compelling medium for narrative.  I have little doubt that the internet too will evolve as a storytelling medium (if not the most dynamic and powerful), but it's premature to call FAIL at this stage.</description>
		<content:encoded><![CDATA[<p>In short, give it time.  The first days of motion pictures brought disparate scenes of a bodybuilder, trains arriving at a station, and &#8220;Watering the Gardener&#8221; before evolving as a compelling medium for narrative.  I have little doubt that the internet too will evolve as a storytelling medium (if not the most dynamic and powerful), but it&#8217;s premature to call FAIL at this stage.</p>
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		<title>By: Justin Gibbs</title>
		<link>http://millionsofus.com/blog/2008/06/26/has-the-internet-failed-as-a-storytelling-medium/#comment-111402</link>
		<dc:creator>Justin Gibbs</dc:creator>
		<pubDate>Thu, 03 Jul 2008 17:57:32 +0000</pubDate>
		<guid isPermaLink="false">http://millionsofus.com/blog/archives/472#comment-111402</guid>
		<description>In response to Prokofy, "media is just media" is completely false. Is a portrait is a portrait? That would be like saying a painting is the same as a sculpture. The medium, the media, greatly impacts the creative piece.

What I find amazing about the whole post is that Reuben, you never mention the concept of interactive story. Maybe it's just me but the way I see it the metaverse and interactive story were made for one another. Interactive story is the next step in the evolution of storytelling and when it hits the metaverse it'll be the killer app. Imagine fan fiction taken to another level:
http://justingibbs.com/movies-2.0-movies-as-a-platform

Imagine user generated ads:
http://justingibbs.com/forget-user-generated-content-think-user-generated-ads

Prokofy even expresses a desire for interactivity in her comment. What she's talking about is "agency", something the interactive story community has been debating for years:
http://grandtextauto.org/2005/07/03/agency-or-not-agency-that-is-the-question/

Reuben, I suggest you check out the interactive story community. Granted it might be a year or more before we see any remnants of interactive story, but with your help we might be able to accelerate that.</description>
		<content:encoded><![CDATA[<p>In response to Prokofy, &#8220;media is just media&#8221; is completely false. Is a portrait is a portrait? That would be like saying a painting is the same as a sculpture. The medium, the media, greatly impacts the creative piece.</p>
<p>What I find amazing about the whole post is that Reuben, you never mention the concept of interactive story. Maybe it&#8217;s just me but the way I see it the metaverse and interactive story were made for one another. Interactive story is the next step in the evolution of storytelling and when it hits the metaverse it&#8217;ll be the killer app. Imagine fan fiction taken to another level:<br />
<a href="http://justingibbs.com/movies-2.0-movies-as-a-platform" rel="nofollow">http://justingibbs.com/movies-2.0-movies-as-a-platform</a></p>
<p>Imagine user generated ads:<br />
<a href="http://justingibbs.com/forget-user-generated-content-think-user-generated-ads" rel="nofollow">http://justingibbs.com/forget-user-generated-content-think-user-generated-ads</a></p>
<p>Prokofy even expresses a desire for interactivity in her comment. What she&#8217;s talking about is &#8220;agency&#8221;, something the interactive story community has been debating for years:<br />
<a href="http://grandtextauto.org/2005/07/03/agency-or-not-agency-that-is-the-question/" rel="nofollow">http://grandtextauto.org/2005/07/03/agency-or-not-agency-that-is-the-question/</a></p>
<p>Reuben, I suggest you check out the interactive story community. Granted it might be a year or more before we see any remnants of interactive story, but with your help we might be able to accelerate that.</p>
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