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	<title>Comments for Millions of Us</title>
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	<link>http://millionsofus.com/blog</link>
	<description>Virtual Worlds. Real Brands</description>
	<pubDate>Tue,  2 Dec 2008 19:49:26 +0000</pubDate>
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		<title>Comment on Does the Internet make kids anti-social? Does it make them stupid? by Sarah</title>
		<link>http://millionsofus.com/blog/2008/11/10/does-the-internet-make-kids-anti-social-does-it-make-them-stupid/#comment-121236</link>
		<dc:creator>Sarah</dc:creator>
		<pubDate>Sat, 29 Nov 2008 04:37:29 +0000</pubDate>
		<guid isPermaLink="false">http://millionsofus.com/blog/?p=621#comment-121236</guid>
		<description>Does the internet help us learn?</description>
		<content:encoded><![CDATA[<p>Does the internet help us learn?</p>
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		<title>Comment on Has the Internet Failed as a Storytelling Medium? by ImmersiveStory.org is live</title>
		<link>http://millionsofus.com/blog/2008/06/26/has-the-internet-failed-as-a-storytelling-medium/#comment-120998</link>
		<dc:creator>ImmersiveStory.org is live</dc:creator>
		<pubDate>Sun, 23 Nov 2008 20:25:35 +0000</pubDate>
		<guid isPermaLink="false">http://millionsofus.com/blog/archives/472#comment-120998</guid>
		<description>[...] for story, inevitable to become a major entertainment medium. What form story takes in that medium is up for debate. What interests me most is real time narrative, what I call immersive story. It&#8217;s closely [...]</description>
		<content:encoded><![CDATA[<p>[...] for story, inevitable to become a major entertainment medium. What form story takes in that medium is up for debate. What interests me most is real time narrative, what I call immersive story. It&#8217;s closely [...]</p>
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		<title>Comment on Where do kids go when they graduate? by Jeff</title>
		<link>http://millionsofus.com/blog/2008/11/21/where-do-kids-go-when-they-graduate/#comment-120842</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Fri, 21 Nov 2008 15:52:29 +0000</pubDate>
		<guid isPermaLink="false">http://millionsofus.com/blog/?p=661#comment-120842</guid>
		<description>Hey Nic. Great article you sent. Thanks. The point I find key here is really the who's asking question. There's a lot of talk about interoperability, but good point that it is largely by corporations rather than consumers. I do think, though, that kids will start asking once it becomes more clear that their money and time spent isn't easily transferable. There is somewhat of an age limit to worlds like Habbo (real or perceived). Starting over from scratch in a new world isn't ideal, and clearly there is incentive for older worlds to provide some sort of subsidy to new users, but a seamless transition from one world to another by the same owner seems like an attractive offer for a kid.</description>
		<content:encoded><![CDATA[<p>Hey Nic. Great article you sent. Thanks. The point I find key here is really the who&#8217;s asking question. There&#8217;s a lot of talk about interoperability, but good point that it is largely by corporations rather than consumers. I do think, though, that kids will start asking once it becomes more clear that their money and time spent isn&#8217;t easily transferable. There is somewhat of an age limit to worlds like Habbo (real or perceived). Starting over from scratch in a new world isn&#8217;t ideal, and clearly there is incentive for older worlds to provide some sort of subsidy to new users, but a seamless transition from one world to another by the same owner seems like an attractive offer for a kid.</p>
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		<title>Comment on Where do kids go when they graduate? by Nic Mitham</title>
		<link>http://millionsofus.com/blog/2008/11/21/where-do-kids-go-when-they-graduate/#comment-120840</link>
		<dc:creator>Nic Mitham</dc:creator>
		<pubDate>Fri, 21 Nov 2008 15:40:40 +0000</pubDate>
		<guid isPermaLink="false">http://millionsofus.com/blog/?p=661#comment-120840</guid>
		<description>Hey Jeff - here's some thoughts on migration between virtual worlds based on graduation and interoperability.

http://www.kzero.co.uk/blog/?p=2077</description>
		<content:encoded><![CDATA[<p>Hey Jeff - here&#8217;s some thoughts on migration between virtual worlds based on graduation and interoperability.</p>
<p><a href="http://www.kzero.co.uk/blog/?p=2077" rel="nofollow">http://www.kzero.co.uk/blog/?p=2077</a></p>
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		<title>Comment on Does the Internet make kids anti-social? Does it make them stupid? by Jeff</title>
		<link>http://millionsofus.com/blog/2008/11/10/does-the-internet-make-kids-anti-social-does-it-make-them-stupid/#comment-120766</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Thu, 20 Nov 2008 16:44:27 +0000</pubDate>
		<guid isPermaLink="false">http://millionsofus.com/blog/?p=621#comment-120766</guid>
		<description>Agreed Matt. Pros and cons to everything. The inflection point where positive turns negative is likely one that will differ for each kid. The rules don't change though. Plagiarizing is plagiarizing, regardless of where the content is taken. Is the decision of time spent and activity one that must be made by parents? I think so. But can it be specifically answered of where that line should be drawn...not sure. The net negative vs. net positive is more a function of use than simply time. Here's another article about the pros of socialization of the internet for kids. http://www.nytimes.com/2008/11/20/us/20internet.html?_r=1&#38;partner=rss&#38;emc=rss
I imagine with a tiny bit of digging, we can find 10 articles that take the other perspective...would love to see them.</description>
		<content:encoded><![CDATA[<p>Agreed Matt. Pros and cons to everything. The inflection point where positive turns negative is likely one that will differ for each kid. The rules don&#8217;t change though. Plagiarizing is plagiarizing, regardless of where the content is taken. Is the decision of time spent and activity one that must be made by parents? I think so. But can it be specifically answered of where that line should be drawn&#8230;not sure. The net negative vs. net positive is more a function of use than simply time. Here&#8217;s another article about the pros of socialization of the internet for kids. <a href="http://www.nytimes.com/2008/11/20/us/20internet.html?_r=1&amp;partner=rss&amp;emc=rss" rel="nofollow">http://www.nytimes.com/2008/11/20/us/20internet.html?_r=1&amp;partner=rss&amp;emc=rss</a><br />
I imagine with a tiny bit of digging, we can find 10 articles that take the other perspective&#8230;would love to see them.</p>
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		<title>Comment on Lively by Google is Live by Google buries Lively &#187; VentureBeat</title>
		<link>http://millionsofus.com/blog/2008/07/08/lively-by-google-is-live/#comment-120722</link>
		<dc:creator>Google buries Lively &#187; VentureBeat</dc:creator>
		<pubDate>Thu, 20 Nov 2008 04:16:04 +0000</pubDate>
		<guid isPermaLink="false">http://millionsofus.com/blog/archives/476#comment-120722</guid>
		<description>[...] in the past month that it would likely shut the project. Those partners included Rivers Run Red, Millions of Us, Curiosity Strong Entertainment, Leviathan Games, X-Ray Kid, and Mindwalk [...]</description>
		<content:encoded><![CDATA[<p>[...] in the past month that it would likely shut the project. Those partners included Rivers Run Red, Millions of Us, Curiosity Strong Entertainment, Leviathan Games, X-Ray Kid, and Mindwalk [...]</p>
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